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Oh, hi there!

I'm Felix, a Melbourne-based Game Designer.

With over 7 years of professional experience working across PC, Console and Mobile titles, as well as Mixed Reality, LARP, Megagame and Escape Room projects; I'm a designer who believes in making games with a sharp eye, but an open heart. 

 

I'm also a lifelong TTRPG Game Master, drama geek and prodigious waver-of-hands.

With a history of leading teams in both Design and Production roles, I have learned how to collaborate closely and openly with teams to deliver exceptional player experiences, while executing upon a product strategy and game vision.

Feel free to reach out via my contact form, or via LinkedIn.

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